Daniel Stultz sketches detailed images that look like they could exist in the land of Azeroth, a place inside the popular World of Warcraft game from Blizzard Entertainment. His artistry is inspired by the massively multi player online game and because of his choice in colleges, he’s closer to Azeroth than most gamers.
Stutz, pictured on right, got a chance to work with artists from game company because he attended the Laguna College of Art+Design in Laguna Beach, just 7.6 miles from Blizzard’s headquarters in Irvine. The Laguna college has 22 students in its brand-new video game major, which ended its first year last week. (This is the same college that hosted a World of Warcraft art exhibit last year.)
Read my story today about the perks of going to video-game school — here’s the LINK.
Thanks to the very connected Sandy Appleoff, the college’s chair of the Game Art major, students also got to work with artists from Dreamworks Animation, Double Helix Games (formerly Shiny Entertainment and The Collective) and, of course, two guys from Blizzard. Specifically, Blizzard’s Ely Cannon and Dion Rogers are on faculty at LCAD. Blizzard also sent a team to scope out talent at last week’s student showcase, which is where I interviewed Stutz.
“I can’t play Warcraft anymore,” confided Stutz, who has been drawing and playing Dungeons & Dragons since he was four. “The options were I play Warcraft or I finish school.”
“I talked to Blizzard. That was a huge deal,” Stutz told me. Blizzard reps told him he needed a bigger portfolio with more 3D art, which is basically what every game studio wants these days.
He wasn’t the only Warcraft fan at the art school.