Do I need to elaborate? By now, details of Blizzard’s expansion to WoW — World of Warcraft: Wrath of the Lich King — is everywhere on the Internet.
But in case you missed it:
Just seven months after updating the massively multiplayer game World of Warcraft, Blizzard Entertainment unveiled today another expansion to the computer game in front of the 8,000 attendees at BlizzCon. It was standing room only in the Hall A at the Anaheim Convention Center, where there was enough seating for 2,800 people.
Called World of Warcraft: Wrath of the Lich King, the expansion will add 10 more levels of game play so players can work up a sweat getting to the new Level 80.
Frank Pearce, Blizzard’s executive vice president of product development (pictured on right), was man of the hour as he introduced the new game and showed video of the work in progress.
The new expansion unveils Northrend in Azeroth — the icy domain of the Lich King from Warcraft III.
There will be new talents, new player-vs.-player modes, new arenas, new battle grounds and new professions, like “inscription” to enhance a player’s spells and abilities.
There is also a new hero character class, the necromantic Death Knight:
Rumors had been buzzing for months that the new game being announced at BlizzCon would be another Diablo or a non-Warcraft project from its Blizzard North team, which moved to Orange County a few years ago.
But Neil Brasfield, a Bay-area resident dressed as a “Troll Mage,” said he’d heard Blizzard was going to update WoW every few years.
“It was quite surprising, but not a shock,” Brasfield said. “But more surprising was the hero class. It had been mentioned a few years ago but we hadn’t heard anything about it since.”
After the speech, the crowds headed to the far back corner of the convention center where Blizzard had 500 computers with a working prototype of the Lich King. Players got 30 minutes to try to get a sense of the new game.
I’ve posted Blizzard’s Lich King Q&A below…
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